She's going to die-a lot-but now you can save the game at any point so you can immediately retry the tricky parts. Lara faces spiked pits, compacting spiked walls, rolling spiked disks and.well, just lots of spiked stuff in general. Where Tomb Raider's emphasis was on exploration, this one is all about traps, traps and more traps. And even when you think the game's done, you get an epilogue adventure (with Lara wearing her skimpiest outfit yet, by the way). Playing through TR2 is like running a marathon (indeed, after each level you're shown how far you've traveled by the very end, I had jogged 86 kilometers). At 18 levels, this sequel is about 30 percent larger than the first game.
Lara Croft's second outing may seem similar ' to the first, but TR2 actually packs a lot of subtle-and some not-so-subtle-differences that make it better than the original.